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i liked the review a lot.

😊👍

When will it be updated?

This was really good, Your work is really promising and I look forward to more
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Loving the progress so far, so much that I'm following you for the next update or new game you develop! I'm sure everyone is picking up on it, but if this is really inspired by Resident Evil, that's all the more why I'm enjoying it soooo much!

Great work!


hey familia, this was really cool, loved the Resident Evil vibes, the map was really fun to explore, the enemies were spooky. I hope there is a full release to the game. keep up the amazing work!

I loved it, thank you! Here's my playthrough 

This was awesome. Can't wait for the final release. Im hoping for some creepy monsters.

 

Played the demo and had a lot of fun! I had a few notes of feedback and my thoughts at the end. Overall I think this has a ton of potential, and I can't wait to see what it becomes!


Thank you for playing the demo! I feel like I could have saved you some frustration by having more controls/hint tips throughout the game, and I'll add those for the finished project. Hint prompts for holding "Q" to heal didn't stay up long enough for people to notice, for example, that's on me.

But also you completely forgot about the axe, somehow.

Regardless, major props for getting through it without either of those though, I didn't think it was possible.

Genuinely, thanks for sticking with it, your video gave me several notes as I move forward with development!

Oh my gosh I'm so dense! I thought the axe had broken, or the gun made it obsolete. Despite that, it was fun and Im glad I stuck with it to the end! Looking forward to the full game :D

Отличный хоррор игруля,инвентарь прикольный

I love puzzle and horror games. I think that wanting to have too much graphic quality has sacrificed the atmosphere that is needed to get into the game. To be in the alpha phase is amazing and it shows in the work behind it. I have not managed to get past the area where you have to shoot safely.

Had fun with this! Thanks! Here's my playtrough 

Had a lot of fun with this game! Im excited to see how you can build up the atmosphere for sure! Awesome experience :D Here is my video if you are interested!

Pretty cool demo. The enemies are pretty freaky and the gameplay is good too. The only bad thing is the way that gun sways back and forth. It should definitely hold still. Nice job though! I had fun for sure. 

Very cool game. Gave me a Resident Evil 7 mixed with Cry of  Fear vibe.

love the game it gave some resident evil vibes and its pretty fun to with all of the weird and creepy atmosphere but there is some problems i ran into


aiming

aiming is kinda hard in this game im not saying its bad but its to hard to do right in the freezer room i cannot shot the person since the pistol move's left to right idk if its intentional or not but atleast a slight improvement on this will be fine


movement

the character is slow in this kind of situation so maybe if the player will get surrounded by a horde of enemies then its a dead end maybe add  sprinting or increase some movements for the player


overall the game is great no story yet that i can think of but the puzzle is very solid i have to rate this game it will be 8/10

Hey there, PennMurtons! Congratulations on this game. I loved the gameplay and the graphics, specially the bag interface and the puzzle mechanics. The story even for a demo was great too. Resident Evil influenced? :) I've made a video playing this game with hilarious reactions. I hope you enjoy.  Keep the good work!

Thank you for playing  and enjoying the demo! I'll be sure to check your video out.

A solid and promising start. Special mention for the inventory system which I loved. The demo is certainly worth a try. I'll be keeping an eye on this one.

Excellent game! Unfortunately, I got stuck and ran out of time during my recording session, but I'd like to come back to it! Reminds me a lot of Cry of Fear (hence the title of my video) and that's a great thing! I'd appreciate it if you'd check out my video, thanks a lot!

Enjoyed the feel of this demo, though I do have say that the axe swinging animation had me in fits!

great game
https://www.youtube.com/watch?v=5g-0k6GJUvo&t=20s

Resident ev....... i mean house of accrual. Amazing game btw

here my video, i hope you like it and don't forget to subscribe my Channel ^_^

It's a good game

I loved the gameplay, a bit rusty but is great for an indie game. The combat was a bit weird and unconfortable, but i loved the puzzles, the route and what you feel when you play it. Not every game can make me feel what this did. The inventory is a bit ugly, I'd change it. The rest is ok just how it is, I hope this game is going to go out soon

This was a great demo, showing off some aspects but leaving a bit more open for the final release. The game feels like a great mix of RE7 and Cry of Fear, puzzles are reasonable, and the enemies are grotesque in the best way.

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Nice work, I can't wait for the full game. I think the gun could use some work.

PennMurtons the game is interesting and the concept too, but there are some things that are not very cool like, the graphics are good in certain places but others are not, the gameplay and control are good, the enemies are a little ugly and easy in the sense of  presentation, their attacks, visual.  but in addition the game is interesting.

This was a really great game, the puzzles felt pitched perfectly with a nice density to kick things off. I like the novelty of the gun handling and the inventory system - it's so nice to see in a smaller game. Overall, it was just fun to play which is an underrated metric. I'm pretty excited for the full release but I imagine it's a way off. Impeccable RE7 vibes. I hope the full release is more difficult though!

Gameplay if you're interested:

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Quality demo. Level design is solid, good creepy vibes throughout, and you can tell a lot of though was put into the puzzles and how to set up each stage and move forward to the next setting. Definitely look forward to playing a full version. 


Show post...

GOOD SCARY

Got my Let's Play out now, feedback and complete gameplay

Amazing resident evil 7 vibe, I found the gun a bit weird to handle but the graphism was on point, puzzle wise, I like how it's presented, the monster were interesting but the one with the gun was super annoying and I like it

Well, well, well... This is quite the high quality for an Indie survival horror.

First off, the gameplay is great! The controls, mechanics and inventory system is amazing, especially the inventory system. But nothing really lacks in terms of mechanics, no wonkiness', no weird movements or hard to use controls, it is overall really smooth. And then there is the gameplay itself, the puzzles are hard, but not too hard. There was no place at which I really got stuck, but I was challenged none the less. One of the reasons for this, is the fact that the game consistently gave clues as to what was going on. Helping out the player without holding their hand is a hard balance to find, but this game managed to do so! The red handprints here and there are an exemplary way of doing this! I did not catch the trip wires when the monster triggered one, but just managed to see them before I accidentally triggered them, puhh. The audio was great too and not too repetitive, as many games tend to reuse audio cues way to much.

The map-design and art-style was amazing. This game has so many details, and exploration is rewarded in-game, which is a great addition. Although the money had no use in the demo, I would imagine they are important in the full release!

Story wise, the demo does not contain much. The game does however shortly introduce the environment through notes, monsters and dead bodies. I imagine and hope, that this game will be story rich in the full release, which I greatly anticipate to see, in the hopefully near future!

All in all, a clear 5/5 star game! Great work!

-BH

Thank you! I was worried some sequences would be confusing. And don't worry, the full game will flesh out the violent mysteries of the Estate...

Absolutely loved the potential I saw in this. So I'd be especially disappointed if others, much larger than myself in the Youtube scene didn't notice this. Either way, I support this project. I'll release an LP soon, you can see the gleeful reaction of me seeing the inventory system especially, as well as just my one more singular criticism. But as I relay at the end of the video I already recorded - I'd see this as a good hidden gem of a survival horror game, I normally wince at many indie horrors that craptastically try to shoe-horn 'action/shooting' but all they do is force down a cruddy royalty-free like script/system in place and it just feels awful or lifeless or hollow. The attention to detail in the many things, from inventory, both visually and management-wise, appeases something in me that reminds me of childhood? Nostalgia? Who knows. But that 'attention' and depth in this game is something I took note and can full-heartedly appreciate, so I can let the developer know that the extra time put into certain things is never wasted or wasn't ignored or any of that sort.

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thank you for such a complementary comment! responses like this let's me know I'm on the right track, and motivate me to keep working.